1/3/2024 0 Comments Connect discord to battlenet![]() With that out of the way, let's take these four stores through their paces and see if they've learned from those who have tried and failed before. ![]() Rather than feigning neutrality or doubling down on my own opinion, I'm trying to make my biases as transparent as possible here, and in my analysis below I'll do my best to consider things from perspectives other than my own. I'm first and foremost a game developer, so it's in my direct financial interest to egg all these companies on to compete for developer affections.Įach of these obviously biases me.Steam Input documentation but I'm not employed by them in any capacity right now. I've contracted on and off for Valve for small projects like e.g.I interviewed with Valve once but didn't land a full-time position.I have friends and contacts that work at Epic, Kartridge, Itch.io, GOG, and Steam, including multiple CEO's and founders.I'm not affiliated with/employed by Kongregate, nor do they own any stake in our company. Level Up Labs' co-founder Anthony Pecorella works at Kongregate full-time while I run things at LUL day-to-day.There are no less than four new challengers, three of which have already launched preliminary versions of their stores.My point is Blizzard games have always been exclusive to, but now we're starting to see Activision titles there as well. *Yes I know Activision and Blizzard are part of the same company. Valve changed their revenue share, but only for games earning $10M+.ĪAA publishers including Activision, Ubisoft, and Bethesda have followed in the footsteps of EA's Origin and Blizzard's * in withholding their content from Steam in favor of platforms where they have more control. My third annual developer survey suggests that developer support for Valve's 30% share just hit an all time low this sentiment is consistent regardless of developer size, wealth, and geographic location.Ī few high profile bugs and glitches have undermined many developers' confidence in Steam's discovery algorithms - "not being screwed by the algorithm" was listed as the number one concern in my survey. Steam has reigned supreme for over 15 years for a reason, but recent rumblings suggest things are about to change: What I am saying is that taking on the top shark is fraught with peril, and nearly every company that's tried so far has repeated the same fatal mistakes. Now, I'm not saying nobody should compete against Steam. If you haven't read that yet, give it a quick skim.Ĭompeting head-on with an entrenched market leader is called Red Ocean strategy, because it's like a feeding frenzy of sharks all tearing each other apart to get at the same piece meat. Almost exactly one year ago I wrote an article about how crazy it is to try to compete with Steam ( So You Want To Compete With Steam).
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